Ranked by how many Commander decks actually run them (EDHREC play rates via Scryfall), with what each card does that earns the slot: the nonbasics that fix, ramp and win games from the manabase. #1 today: Command Tower.
Updated 2026-08-25 · refreshes automatically every day
The top 5 land staples in EDH as of 2026-08-25: 1. Command Tower; 2. Reliquary Tower; 3. Rogue's Passage; 4. Evolving Wilds; 5. Bojuka Bog.
#1Taps for your commander's colors, enters untapped, costs nothing; the auto include.
#2No maximum hand size on a land; draw decks keep every card.
Budget stand-in: Sol Ring $1.38 vs $4.01 · more like this
#3Makes your commander unblockable; quietly closes out 21 damage kills.
#4Budget fixing, a free shuffle and a landfall trigger in any deck.
#5A land slot that exiles someone's entire graveyard; free hate every deck can afford.
#6Evolving Wilds again; redundancy for fixing and landfall.
#7
#8
#9
#10
#11
#12Search any staple in the free card search and it lists every card that does the same job, priced at the cheapest printing.
As of 2026-08-25, the most-played land staples in Commander are Command Tower, Reliquary Tower, Rogue's Passage, Evolving Wilds, Bojuka Bog, ranked by EDHREC play rate.
A staple earns a slot in thousands of decks because its effect is cheap for what it does, useful in almost any game, and hard to replace: efficient removal, reliable ramp, repeatable card advantage or free interaction. This page explains, card by card, what that job is.
Not mostly: 28 of the top 50 cost under $2 at their cheapest printing. Prices shown update daily; the free card search on this site finds budget stand-ins for the expensive ones.